Moving Points

 

This task shows how to move a point of the mesh using the Mesh Edition toolbar.
You can move a vertex, either by drag and drop, or by editing values in a dialog box.

This command is one shot on single-click and multi shots on double-click.
It does not create any new mesh.

To exit a command:

  • use the Esc key on the keyboard,
  • or click the icon again,
  • or click another icon.

For an easier work, we recommend that you switch to Wireframe view mode:

Open the MeshEdition1.CATPart model from the samples directory.
You cannot move a vertex to an existing one.
 
  1. Click Move point and pick the vertex you want to move.
    Its coordinates are displayed.

  2. Either drag and drop the vertex to its new position:

    or release the mouse. The Vertex translation dialog box is displayed with the coordinates of the vertex you have picked. Enter the new coordinates of the vertex:

  3. Click OK to validate and exit the dialog box.

  • Click Init from neighbor to initialize the dialog box with the coordinates of a neighbor vertex:
    The Vertex translation dialog box is displayed:

    Each time you click Init from neighbor, a new neighbor vertex is proposed to initialize the dialog box:


    etc. Once the dialog box is initialized, you can edit its values.

  • Deselect Absolute to move the vertex along a direction: