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This task explains creation of an assembly. | |
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A 3D assembly allows
you to group several parts and store the assembly in a catalog. A 3D
assembly differs from a
Product Structure assembly in that a 3D assembly is typed, whereas a
Product Structure assembly is not.
The assembly itself is typed in the Equipment Arrangement workbench. However, you can include parts from any Equipment and Systems 3D workbench, such as Piping Design or HVAC Design, Structures applications, and mechanical applications. |
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1. | To create an assembly, start by
placing the parts you will be using. In the
example below a pump, nozzles and pipe will make up the assembly. When you are placing the parts, you should note that the catalog may display parts that are already part of an assembly. You cannot place these individually, because they are part of an assembly. In the sample catalog provided with this application they are identified by the letters EQA, as seen in the image below. The letter 'S' after EQA means it is part of a standard assembly. The letter 'U' means it is unique. How they are identified depends on your own naming convention.
It is recommended that you place the main part - which is a pump in the example below - at the origin, or 0/0/0 coordinates. |
2. | Continue to place all the parts you want in
the assembly. In the simple illustration below the user has added pipe and a
valve to the pump.
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3. | Once you have placed all the parts, you need
to type and save the assembly. You should type the assembly only after
you have placed all its components. To do this:
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You can change the type of an assembly. You should not change the type of a placed assembly - only change the reference. |
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4. | You need to publish connectors on the
assembly. This allows the assembly to be connected to other parts when
it is placed. To do this:
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5. | Add the assembly to the catalog using
procedures described in the Creating a Catalog
task. You should note that the assembly will be added to the catalog in
one of two ways.
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6. | Modify the functional physical mapping table
if necessary.
If Option 1 in Step 5 applies to your assembly then you need to do nothing. If Option 2 applies then you need to map it. Mapping links a function to physical parts. To do this, you need to map (in the functional physical mapping table) any 2D symbol that represents an assembly to the type 'Equipment Assembly', or to a sub-type. See the Feature Dictionary section for more information about mapping. For assemblies, do not add a Client ID to the function name or physical part name in the table. |
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