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This task explains how to define
the name of the remote computers ("satellites") used in network to compute
a rendered image.
Distributed rendering enables to decrease rendering time since several
processors are used to generate the image.
This capability is especially useful when rendering huge models. |
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The local host allocates and
distributes all the necessary data to the participating satellites (4 in
the example below) which, in turn, process the rendering then return the
final result back to the local host: |
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As
shown in the above picture, the satellites can run on different platforms.
The following platforms are supported:
- AIX
- IRIX
- HP-UX
- Solaris
- Windows.
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You must also
configure your local host by accessing the "services" file located in "c:\winnt\system32\drivers\etc\"
(on Windows) or "/etc/" (on UNIX) then adding the line: mi-ray
7001/tcp # Rendering slave
Note: You can specify a port number
other than "7001", if necessary. The port number is arbitrary but must be
the same for all the satellites and the local host so that they can
communicate. |
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Open your model document.
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Select Tools > Options >
Infrastructure > Photo Studio.
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Access the Satellites tab.
Note: This tab is available only when using Photo
Studio Optimizer. |
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Select the Enable check box to activate
distributed rendering. The other options are activated:
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Click the Add Satellite
button to open the
following dialog box:
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In the Name box, enter the name of the first
satellite to be used.
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Click OK to validate then repeat steps 4 and 5
as many times as necessary to add other satellites.
The application checks the
connection then retrieves information on the satellite (name,
operating system, CPU) in the corresponding columns in the
Satellites tab: |
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If a problem occurs while
checking the connection, an error message is displayed. |
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To remove a satellite
from the list, select it then click the Remove Satellite
button. |
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Clear Use Local Host if you do not want to use
the CPUs of the local host.
Clearing this option lets you reduce CPU usage on
the local computer and you can then use this computer to perform
other operations (except those requiring the use of a Version 5
session).
However, bear in mind that whether the Use Local Host
check box is selected or not, the local host's CPUs is always used
for pre-processing. |
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Click OK to validate and close the dialog box.
Now that the satellites have been correctly installed and
defined, it is time to generate your rendered image. |
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Click Create Shooting
to define your rendering parameters then generate the rendered image.
Refer to the
Shooting section for detailed information. |
To deactivate distributed rendering, simply re-access the
Satellites tab then clear the Enable check box.
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